The book is still organized into three main parts. Part I (Chapters 0-4 introduces the basic concepts of object orientation and the basic features of the Java language. Part II (Chapter 5-9) focuses on the remaining language elements, including data types, control structures, string and array processing, and inheritance and polymorphism. Part III (Chapter 10-16) […]
Chapter 1 - Java Programming
Java is a programming language similar to C and C++. Its most characteristic feature is that Java is a platform-independent language. This means that Java programs will run on any machine that supports the language. The slogan “write once, run anywhere” has often been used to describe and promote the Java […]
Download ebook-Sun Certified Enterprise Architect for Java EE Study Guide(Exam 310-051)
Programming No Comments »Chapter 1 - Sun Certification for the Enterprise Architect - Sun’s most advanced certification program in Java technology is the Sun Certified Enterprise Architect (SCEA) for Java 2 Platform. This book provides information that you will need to prepare for the SCEA exam.
Chapter 2 - Common Architectures and Protocols - This chapters will put you […]
Chapter 1 - Downloading, Installing, and Customizing NetBeans
This chapter describes how to do that as well as how to check for updates and customize some NetBeans settings to suit your own preferences.
Chapter 2 - The Source Editor
In this chapter I attempt to introduce the core features provided in the Source Editor. The NetBeans 6 Source […]
Chapter 1 is an introduction to Ajax. It covers the history of application development, how it’s evolved onto the Web, and how Ajax is used in modern webapp development. It even touches on some basic Ajax code.
Chapter 2 formally introduces DWR, describing what it is, how it works (at a high level), and gets into […]
Chapter 1: Key Java Language Features and Libraries
This chapter introduces Derby, a lightweight database new to Java 6, and reviews language features that were introduced in Java 2 Standard Edition 5.0. These features include generics, metadata, autoboxing, and more.
Chapter 2: Tools and Techniques for Developing Java Solutions
In this ebook, you will find a developer’s focused […]
Chapter 1 - Working with Strings and Regular Expressions - This chapter contains recipes that illustrate various string handling techniques that go beyond the basic search, compare, and replace operations found in String. Several also make use of regular expressions. In some cases, the regular expression capabilities of String are employed. Others use the regular […]
Chapter 1 outlines the purpose of persistence tools and presents excerpts from a simple example application to show how Hibernate can be applied. It also introduces core terminology and concepts.
Chapter 2 discusses the fundamentals of configuring a Hibernate application. It presents the basic architecture of Hibernate and discusses how a Hibernate application is integrated into […]
Sams Teach Yourself Java 6 in 21 Days teaches you about the Java language and how to use it to create applications for any computing environment and servlets that run on web servers. In the first week, you learn about the Java language itself:
Day 1 covers the basics—what Java is, why to learn the language, […]
Chapter 1, Jump-Start Spring 2: This is the hit-the-ground-running chapter. Through a series of simple hands-on examples, you start to work with the Spring framework immediately.
Chapter 2, Designing Spring Applications: This chapter shows you how to code and test simple Plain Old Java Objects (POJOs) that implement only the business logic, and how Spring enables […]
Chapter 1 - Language Fundamentals - The purpose of this chapter is to make sure you are 100 percent clear on those fundamentals covered by the Certification Exam objectives.
Chapter 2 - Operators and Assignments - This chapter describes all the operators: Some are described briefly, whereas others receive significantly more attention.
Chapter 3 - Modifiers - […]
Chapter 2 - Testing Design Patterns - In this chapter, we’ll examine a number of patterns and common problems that have emerged through practical applications of testing. Starting with failure testing, we will also explore Data-Driven Testing, concurrency testing, the role of mocks and stubs in the testing world, techniques for effective test grouping, and […]
Data mining is becoming a mainstream technology used in business intelligence applications supporting industries such as financial services, retail, healthcare, telecommunications, and higher education, and lines of business such as marketing, manufacturing, customer experiences, customer service, and sales. Many of the business problems that data mining can solve cut across industries such as customer retention […]
Paperback: 274 pages
Publisher: Prentice Hall PTR; 2 edition (April 1, 1988)
Language: English
ISBN-10: 0131103628
ISBN-13: 978-0131103627
The authors have improved the exposition of critical features, such as pointers, that are central to C programming. They have refined the original examples, and have added new examples in several chapters. For example , the treatment of complicated declarations is augmented […]
CHAPTER 1 Why C++/CLI?
Extending C++ with .NET Features
What Is .NET?
What Is C++/CLI?
Building C++/CLI Applications
Interaction Between Managed and Unmanaged Code
CHAPTER 2 Managed Types, Instances, and Memory
Custom CTS Type DefinitionsManaged Memory
Values and Objects
Value Types and Reference Types
CHAPTER 3 Writing Simple .NET Applications
Referencing Assemblies
Assemblies and Type Identity
Avoiding Naming Conflicts
Command-Line Arguments
CHAPTER 4 Assemblies, Metadata, and Runtime Services
Assembly Loading and […]
This has three aims:
* to introduce the reader to the STL
* to show how this powerful resource can be exploited
* to extend its use to the construction of new components.This revised edition is fully compliant with the new ISO/IEC C++ Standard with an associated web site containing numerous, fully up-to-date examples for downloading.
The author shows […]
Using Trolltech’s Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3.
Packed with realistic examples and in-depth advice, this is the […]
C++ is one of the more complex programming languages to learn. Once mastered, however, it can help you organize and process information with amazing efficiency and quickness.
This book will make your path to mastery much shorter. This guide is ideal if you’re an engineer, programmer, or researcher writing an application for one of the legions […]
The introductory chapters provide an example of a general technique that is applied throughout this book: to enable a more direct and realistic discussion of some technique or feature, I occasionally present a concept briefly at first and then discuss it in depth later. This approach allows me to present concrete examples before a more […]
This ebook is intended to provide the reader with a guide to the issues involved with creating powerful and reliable add-ins for Excel. With years of use, many people build up the experience and understanding needed to create custom functions for Excel in C and C++. However, given the very limited books and resources available, […]
Chapter 1 gives a thorough description of the fundamental characteristics of the objectoriented C++ programming language. In addition, students are introduced to the steps necessary for creating a fully functional C++ program.
Chapter 2 provides a complete introduction to the basic types and objects used by C++ programs. Integral types and constants, fundamental types, and Boolean […]
This ebook presumes you have absolutely no programming experience. If that’s you, and you want to learn how to write a computer program using what can be a very difficult language to learn, C++, then this ebook is definitely for you.
If you have some programming experience and want to learn how to program in C++, […]
This ebook is a collection of techniques that show how to perform various programming tasks in C++. As the title implies, it uses the well-known “cookbook” format. Each “recipe” illustrates how to accomplish a specific operation. For example, there are recipes that read bytes from a file, reverse a string, sort the contents of a […]
Chapter1. Introduction to C++—C++ is a language built on C. It is strongly typed; it has types for storing single as well as compound values. It supports dynamic memory management with pointers.
Chapter 2. Object-oriented Programming in C++—C++ is an object-oriented language that fully supports the object-oriented model. The main feature of the language is the […]
Here is a brief description of the chapters contained in this ebook:
((0)) The evolluttiion off objjecttss.. When projects became too big and too complicated to easily maintain, the “software crisis” was born, saying, “We can’t get projects done, and if we can they’re too expensive!” This precipitated a number of responses, which are discussed in […]
eBook Modeling Maximum Trading Profits With C++ New Trading and Money Management Concepts
Programming No Comments »CHAPTER 1 Potential Profit as a Measure of Market Performance
Profit and Potential Profit
Price Flow and C++
Pardo’s Potential Profit
CHAPTER 2 Potential Profit and Transaction Costs
What Is a Trading Strategy?
Properties of Potential Profit Strategy
Transaction Costs
Transaction Costs and C++
Profit-and-Loss Function
CHAPTER 3 R- and L-Algorithms for Maximum Profit Strategy
S-Function and S-Matrix
S-Interval and Its Boundaries
The Best Buying and Selling Points […]
Chapter 1, Why Threading Building Blocks?, introduces the motivation for Intel Threading Building Blocks and gives you a high-level feel for how this solution is superior to other options for C++ programmers.
Chapter 2, Thinking Parallel, is a brief introduction to parallelism. Understanding how to “Think in Parallel” is fundamental to being able to write a […]
Free ebook introduction to c++ for financial engineers an object-oriented approach
Programming No Comments »1 Introduction to C++ and Quantitative Finance - In this chapter we give an overview of the C++ programming language, its relationship with Quantitative Finance (QF) and why C++ is suitable for complex applications in this domain.
2 The Mechanics of C++: from Source Code to a Running Program - In this chapter we introduce the […]
1 Getting Started
Developing programs – what is involved?
Writing and running your first C++ program.
Fundamental data types.
2 Parallel Port Basics and Interfacing
Parallel port configuration & functionality.
Digital logic fundamentals.
Number systems: decimal, hexadecimal and binary.
Electronics: port, byte, synchronous, asynchronous, addresses.
3 Testing the Parallel Port
Simple testing of the port.
Power supply, port interface, logic buffers and driving LEDs.
C-style programming to […]
The Waite Group’s C++ How-To is divided into 15 chapters, each of which covers a specific feature of the C++ programming language:
Chapter 1, “A Quick Introduction to the Language”—Before diving into the “deep end” of C++ programming, this chapter provides a gentle introduction into the basic concepts of the language. Loops, calculations, and error handling […]
Chapter 1:What Is Client-Side Reporting?
This chapter will start with briefly discussing client-side reporting and the architecture on which it is built. You’ll see the new approach for accessing data and delivering reports using various local clients. You’ll also explore the factors that come into play to get that perfect report! You’ll get a detailed overview […]
Chapter 1: Code Policy
This chapter notes that successful code is written through code management and not by chance. It introduces code style, which includes a discussion on code notation—for example, what are Pascal, Camel, and Hungarian notation, and where they may be used.
Chapter 2: Code Structure
The discussion progresses to how code is structured strategically to […]
Chapter 1, “Game Planning and Programming Basics”
In this chapter, you’ll learn important game planning concepts that will help you create great games, and also some general game programming concepts and how these concepts map to XNA. You’ll also create your first XNA program.
Chapter 2,”2-D Graphics, Audio, and Input Basics”
In this chapter you’ll familiarize yourself with […]
Because, in my opinion, the best way to learn programming is to write programs, the first part of this book is designed to get you up and running with Visual C# 2005. Chapter 1 is titled “Getting Started with Your First Windows Program.” The first step in programming in Visual C# 2005 is to obtain […]
Programming eBook Illustrated C# 2008-C# presented clearly,concisely,and visually
Programming No Comments »The purpose of this book is to teach you the fundamentals and mechanics of the C# programming language. Most books teach programming primarily using text. That’s great for novels, but many of the important concepts of programming languages can best be understood through a combination of words, figures, and tables.
Many of us think visually, and […]
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